Eternal
Information
summer, year 3
Thick ice and continuously falling snow blanket the entirety of Eternal, brought upon by Noc's wrath. Shelter is scarce, and food even scarcer. There is no climate or biome that was lucky enough to find themselves safe from the beginnings of the Ice Age and so the residents of Eternal must don their primal survival instincts and to just that ─ survive. Ice blockages have grown supernaturally between the islands, blocking Sunsteppe from Sol and Eventide from Noc, effectively trapping each islander on whichever island they currently stand. The Dragonfrost and dusk leopards from Gleamleaf and greater boreus deer from Mountainfade have seeped into all of Noc, Eventide's spectors and Sunsteppe's sculptors have overrun the central island, and the wolves, Ice Piskys, and Creeping Thistle have invaded all of Sol.
OOC announcements
10.12.18 Noc has descended from the stars, and the reunion with his children, the three deities, is anything but happy. The whole of Eternal has been plunged into an Ice Age, and it seems that, for now, it's up to the deities to restore the islands. Will they be able to do so quickly enough? Or will the residents of Eternal know suffering because of the mishaps spread between Helios, Imbris, and Aya? For now, ice blockages have been erected between the islands, meaning that everyone is stuck where they currently are. Where is your character? Tell us here.

10.4.18 What?! An October raffle?!?!

9.22.18 Be sure to check out our gorgeous new map, complete with clickable links to your favorite territories!

8.4.18 Welcome to Winter, as Year 2 draws to a close! OTY Nominations will be up in a day or two ─ while we wait, please check out the Movie Night survey that was linked in our Discord!

7.28.18: Congratulations to the newest members of our team, our moderators Berb and Witty! Thank you so much to everyone who applied - we appreciate every single one of you.

7.24.18: The staff of Eternal are looking for their first MODERATOR! If you'd like to become a part of our team, click here to apply!

7.14.18 Round Two of the To Lands of Old Quest has been posted! Participants have until 11:59PM EST on July 28 to complete their rapid-fire old school battle posts. The information thread can be found >here!

7.1.18 Round One of the To Lands of Old quest can be found right here! Participants have until the night of the 8th to respond!

7.1.18: Welcome to version two: The Wreckage! Aya, Helios and Imbris have all created a beautiful sanctuary in which the characters we all know and love can come by to pay their respects, to place offerings, and seek counsel with the elusive deities. Furthermore, the database has been updated to reflect each level of an ability, the profiles have been given a complete overhaul, and our new layout is more streamlined than ever!

IC announcements
10.12.18 Noc has descended from the stars, and the reunion with his children, the three deities, is anything but happy. The whole of Eternal has been plunged into an Ice Age, and it seems that, for now, it's up to the deities to restore the islands. Will they be able to do so quickly enough? Or will the residents of Eternal know suffering because of the mishaps spread between Helios, Imbris, and Aya? For now, ice blockages have been erected between the islands, meaning that everyone is stuck where they currently are. Where is your character? Tell us here.

10.4.18 Whatever unknown thing that invaded the southern territories in the middle of spring has snaked its icy fingers out and enveloped those remaining territories that everyone had believed (or hoped) to be safe. Wolves, Creeping Thistle, Pesky Piskys, Blackrock's river... Not even Sunsteppe is safe from the intrusion, though it appears -- at least for now -- that the Wreckage remains untouched. Perhaps it should be investigated?

9.17.18 Something isn't right. Eternal still refuses to warm, even as we progress through spring and near summer. The southernmost territories have begun to notice some changes: from Greater Boreus Deer in Mountainfade, to Dragonfrost in Gleamleaf; frozen sandstorms in Astraldune, and even icy wraiths in Eventide. What happened? And what can be done to return the islands to normal?

9.2.18 Springtime has come, but the frigid winter still remains, enveloping the three islands in ice, snow and brutal wind. There are no flowers, nor grass - no foliage at all. The animals are beginning to suffer, as they emerge from hibernation or birth their young, struggling to find sustenance. The air is thick with tension, as a wretched and unforgiving storm brews still in the distance - will Eternal find reprieve from the cold?

8.4.18 Round Three of the To Lands of Old quest has been posted! The remaining participants have one week to get their posts in. Good luck and have fun!

7.27.18 Astraldune is under new leadership! In the wake of Solomon's disappearance, Helios has placed Gryffen into leadership!

6.26.18 Helios has appeared in Sunsteppe! What could he be doing there?

6.19.18 With magic from Imbris, Totem has been gifted with a daughter of her own, molded from clay and infused with a piece of her own soul. Make sure to check out the thread here!

6.1.18: Welcome to Summer!

5.26.18: The Grotto has been unveiled! Imbris paid a visit to Nymphetamine in Prismacove and led him on an underwater adventure to the Grotto, effectively creating a new sub-board for the residents of Prismacove to explore!

Character of the Year:
LELL
Couple of the Year:
HADERUS & GYPSY
Thread of the Year:
ASTRALDUNE TAKEOVER
she would drift away, dream with the stars — Imbris

44 Posts
8 Threads
GENDER:
Mare
AGE:
3
SPECIES:
ORIENTATION:
DOMICILE:
Homeless
ABILITIES:
Clay Manipulation
[T2 - Intermediate]
PLAYED BY:
Kristin
#1
Widowed by men, I married the dark firs,
as if I were walking in sleep toward their arms --
Moonrise.
In a sky that burns ruby and amber. 

Moonrise.
In a creek half-frozen and failing.

Still she stays. Still she loves what remains of the land. Even after most of the caribou have gone and she is the last horse to remain. However loneliness comes with being the last. 

So in her state of lonely existing she rectified that by plunging her power into the clay particles of the creek. She is not certain the effigy she shapes out of raw wet clay will be enough to ease the growing ache in her. But she thinks it is as good a start as any. Especially when it emerges from a lumpy mess as a caribou-child.

Then she thinks, if I can shape this then why not something in my fashion?

Made is unmade.
More clay is summoned. That which then takes shape is a foal smaller than Totem is but it beats resemblance to her from the clay-antlers to the clay-hooves. It should have a name as it stares at her with unshared eyes - just spaces of more clay darker than the rest of it. She refuses to name it though because it is not alive - it is clay, cold and unforgiving under the motherly feel of her nose. 

Together the pair preside over the creek watching the watery reflection of the moon rise in it. Totem explains from somewhere in the midst of her fungal glow with a hush of a voice, how there used to be more to the land. How it belonged to the blue goddess of the sea and the night. Of how the little elk-antlered mare had failed that goddess. 

Is this repentance then, to remain?
Could be. She tries not to think of it too much. Totem stays because she owes the goddess and the dancing lights that much respect. She cannot help how her thoughts turn to the promise extracted from her that night and if the certain failure that came afterward. Water is but one domain of the blue goddess and Totem feels that she cannot look away from the creek; not even as she utters that name —

“Imbris.”
Totem


@Imbris ❤️
[Image: ka0iuf.jpg]
Reply
Deity

83 Posts
17 Threads
GENDER:
Mare
AGE:
Immortal
SPECIES:
ORIENTATION:
DOMICILE:
Homeless
ABILITIES:
Magic
[Advanced]
PLAYED BY:
Sii
#2
Each is another and no other: crossing and vanishing
through their empty names: water, stone, wind.

The Goddess of the Witching Hour had begun to listen long before Totem had muttered her name into the moonlit creek. Imbris wonders if it would surprise the foxfire mare just how often she comes to visit her beneath the stars and flames of Frostridge ─ though she never lingers to say hi, the cerulean Goddess had made sure to keep an eye on the antlered girl after their very first meeting. The fungi-encrusted pony had left a lasting memory in Imbris' mind, one of the few mortals who have.

The ache in Totem's heart is fell in Imbris'; she relishes in sharing the turmoil, revels in the feeling of mortal emotions. Her heart yearns to soothe the ache in the silver dun mare, and her lower lip quivers at the prospect of such loneliness should she decide against meddling.

But why should she not meddle, when this girl has proven her dedication above all else?

Totem is the spirit of Frostridge, remaining just outside of the pellucid barrier Helios had erected in the aftermath of his destruction. She lingers beneath the hundreds of thousands of glimmering stars, beneath the stark white of the moon, beneath the mingling fire and snow. Imbris' heart calls to her again and her soul aches to wrap like a warm blanket around the girl as she digs her powers into the earth and extracts clay. Imbris does not read ahead into Totem's mind this time, opting to feel the anticipation that rises in her chest as she feels the power ebb from the antlered mare. The clay-manipulator has become quite talented, her finished product drawing a sigh of awe to drop from Imbris' invisible maw; it becomes the breeze, rustling through Totem's antlers and the tree branches beyond.

Imbris, the girl says, and finally the sapphire Goddess reveals herself. She stands in the roiling waters before Totem and her clay-child, the soft blue glow of her body illuminating her company and the surrounding area. It gleams on the churning creek, overpowering the light of the moon. Her expression is soft as she looks upon the silver dun and greets her with the quietest nicker. "You have not failed me, lovely Totem," the blue Goddess says in verbal greeting, "Your loyalty and dedication overshadow a thousand failures."

Her glowing gemstone eyes flick to the clay-child that stands between them, petite and antlered like her mother. Imbris grins to herself ─ she has already begun to create the child in her mind. Her.

"But then my question becomes... how do I thank you?" The words are soft, as if she is musing only to herself. But she needs no answer, as it has already unraveled before the Goddess of Night. She exhales gently, feeling the warmth of her soul stirring with in. Tendrils of it reach for the clay-child, emanating from her glowing blue frame and wrapping around Totem's creation with a loving gentleness. "Press your head to hers," the Goddess murmurs to Totem and gives the mare a moment to adjust herself. This child, given life by Imbris, will share a part of Totem's own soul ─ and when the silver dun mare presses her head gently to her child, Imbris breathes magic into them.

The clay sloughs off the mud-child slowly, still enveloped in Imbris' light as Totem's child is given life. From beneath the clay of the riverbank comes a champagne dun filly, her lithe body healthy and strong. Caribou antlers adorn her head, entwined with bio-luminescent fungi that ebbs bright in the moonlight. "Beautiful," the cerulean Goddess says as she makes glowing golden anklets appear around each of the filly's hooves ─ gilded trinkets that she will eventually discover glow brighter and bluer when Imbris is nearby.

The filly's muted green eyes turn up towards her mama, bright and healthy. In the glow of the moon, mixed with Imbris' aura, they will soon notice that small forest creatures have come out of their hidey-holes to see what new creature calls to them. "A product of my soul and yours, Totem. What shall you call her?"

Imbris



Breeding Statistics

Congratulations, the breeding is a success!

Gender: Female
Health/Complications:  Healthy
Defects: ---
Multiples?: ---
Ability Inheritance: Animal Manipulation [T1 - Beginner]

This is the ability to control animals. Users may be able to set stampedes onto attackers, get animals to fetch things, or call them close to be short-term companions. Users may be able to call forth hordes of rats or insects to wipe out a crop, or to encourage bees to replant it, though this ability is not limited to these specific events.

At the beginner level, the user will fatigue greatly after prolonged use and will fall subject to migraines and nosebleeds if overexerted. To utilize this ability, the user must be close to the animal or animals that they are attempting to manipulate with their mind. At this level, the user will not be able to manipulate large animals but will still have enough power to manipulate smaller animals. The user will find that wildlife naturally gravitates towards them, whether they are a fan of it or not.

*This ability will be rather unpredictable until she reaches 1 year old.

Appearance: The filly will grow to be a tiny bit taller than Totem, but with the same body build. Her coat is a shining classic champagne dun, with a long mane and tail that are just a few shades darker than her coat. Petite, thin caribou horns grow from behind her ears and curve upwards, adorned with bio-luminescent algae and fungi like her mother. Around all of her ankles, the filly sports glowing golden anklets from Imbris that will glow a bright blue when the Goddess is nearby.

Feel free to add to or edit the filly's appearance as you wish, with the only stipulation being that she must maintain her antlers and golden anklets.

Breed: Mustang
Height: 13.2 hands (when mature)
Due Date: [accelerated by Imbris] June 25, 2018 (Summer, Year 2)

These breeding stats will also be posted on the Breeding board.
Please reply to that thread with a name and player by July 2nd.

Be sure to check the Name Reservations board first.

@ Totem
[Image: 2cSoOp8.gif]
Reply

44 Posts
8 Threads
GENDER:
Mare
AGE:
3
SPECIES:
ORIENTATION:
DOMICILE:
Homeless
ABILITIES:
Clay Manipulation
[T2 - Intermediate]
PLAYED BY:
Kristin
#3
Widowed by men, I married the dark firs,
as if I were walking in sleep toward their arms --
Totem could handle the loneliness for a long time. Long enough for pieces of her to revert back to birchbark woodenness as she forgets how to be horse. But the horse in her has had a taste of herd and companionship. It craves those things now with a hunger all-consuming - a hunger that slowly kills the spirit through absorption until she is just an animal of this world. Unique in how she came to be and how she looks but still more animal than she started out as.

She is tired though. 
The scant heave of her breast and the faint sheen of sweat on her brow are the telltale signs of her labor. It was the fashioning of wet lumpy clay into smooth limbs and burgeoning antlers that did her in. Unmoved tufts of hair upon the neck and from the hindquarters of the clay fetish-foal that felt no air but the movement of her breath. Eyes of raw earth that beseeched her own. This has been a labor of love and talent. But little Totem is tuckered out!

Ever since she crafted small armies of clay-horses to prance along riverbanks, she has never been the same. It was like she had known this could have happened one day. She’d just always thought later - way later! - rather than sooner. Then the angry god-brother came and stomped all over Frostridge in a tantrum of fire and the loneliness swooped in like a carrion-bird after her heart. It began to shred the meat of it so quickly with its sharp beak that Totem seemed to grow smaller as she shrank into herself and hid away from the rest of the world.

She couldn’t abandon this land - had remained steadfast in her pledge to it as if married. It had been a one-sided wedding presided over by fire and ice with her kiss nothing but a frosted breath and a wreath of snow and starlight about her antlered head. But a breeze comes sighing through the trees and her cobwebby antlers and totem lifts her head to it as it caresses her face. Her plea seems to hang in the air like the sweet chime of a bell as she closes her eyes. 

The minutiae of creekwater churn has changed just enough for it to register in her ears- almost like a quickening of breath but is water happy to have its mistress within it. It is a moment before she opens her eyes even though the blue glow seeps beneath her eyelids and imprints on her brain. Totem opens her eyes to that glow and the goddess within as she nickers back and pins her stare to the water roiling at the goddess’s feet. It is impolite to stare or look a god in the face. Her tail gives a happy swish against her silvery fungi-flanks as she listens to Imbris praise her dedication to the land - a land that totem loved as much as she loved life itself.

... how do I thank you?

Before she can even ask, the glow spreads further outward and tendrils of something shimmery and gossamer follow it. Totem follows with her eyes until her head is aligned with the clay-child’s. She bends until she is face to face with smooth clay and her eyes close again. Magic spirals in and through her. She can feel it but doesn’t rail against it as it pushes outward and sunders part of her soul from herself.

A soul-sundering should hurt. There should be mourning for even a shred of soul lost but there is none of that here. Only the slick shine of tears in Totem’s black eyes as she rejoices at the sight of clay sloughing off to champagne dun fur. The clay-child reveals itself to be a fine-legged filly that looks as strong as any wild little horse ought to be. Totem cannot help the tracks the tears make as they run down the fungi-fur of her cheeks. She is overcome with gratitude and love as her eyes move between the goddess and the child.

Even the goddess’s own admonishment of beauty in the child’s creation pulls a “Thank you” from her throat. It is thick with raw emotion as the filly looks up at her with eyes of mute green and something akin to recognition sparks therein. Totem knows that no amount of thanks will ever be enough for this gift that Imbris has given her. Even the one meager offering of it she had thrown out is so insignificant compared to the child bathed in myriad pieces of light —

Moonlight.
Bioluminescence.
Goddess glow.

From the forest creeps lemmings and voles and Totem scans the mammalian gathering that grows around them with wonder in her eyes. Both the goddess and the clay-child seem unbothered by it and so neither is the new mother as Imbris explains that she is made from the stuff of their two souls: a mix of god and mortal alike. Totem - grinning from ear to ear - finally manages to look upon the cerulean face of the goddess-mare. There is no disrespect in her gaze and no disrespect meant to her own patron goddess of the earth and green growing things but Totem’s eyes shine with love and devotion and eternal gratitude for this simplest but greatest of things that Imbris has done for her.

What shall you call her?

“Cradlesong.” 

It leaves her lips in a cherished murmur as she gazes with great fondness upon the clay-child’s head. Upon hearing her name for the first time, the filly turns her head away from the small animals that have formed a half-circle around her to meet her mother’s gaze. Totem offers no explanation for the name, just her small nose to the cerulean goddess in a gesture of gratitude. “I cannot thank you enough for this. I am in your debt.”
Totem


@Imbris ❤️ she’s perfect, thank you!!!!
[Image: ka0iuf.jpg]
Reply
Deity

83 Posts
17 Threads
GENDER:
Mare
AGE:
Immortal
SPECIES:
ORIENTATION:
DOMICILE:
Homeless
ABILITIES:
Magic
[Advanced]
PLAYED BY:
Sii
#4
Each is another and no other: crossing and vanishing
through their empty names: water, stone, wind.

Imbris soaks in Totem's overwhelming joy as, moment by moment, the clay child transforms into a living, breathing progeny of Frostridge's protector. Glowing tears splash down the length of her long sapphire face, dropping into the gently churning creek and traveling away with the current. The Night Goddess had known similar happiness the day Aya had created Noc in her vision, but never before had she seen such unbridled joy on a mortal. She remains quiet, simply peering in on the moment of bonding between mother and child until finally Totem turns her gaze to the cerulean deity (tentatively and politely, Imbris notes).

Thank you, Totem says, gruff with the emotion trapped in her throat, and even without intruding on the mare's thoughts does she know that never before had such gratefulness been expressed towards her. Imbris tosses her chin flippantly before following the gazes of mother and child as the small woodland creatures appear, as if they had waited for this moment. As if they had known.

"Cradlesong," Imbris whispers with a smile as she turns her glowing emerald eyes to the child, allowing her gaze to linger there and delve into the innocence of her mind ─ the immediate pull towards Totem, the curiosity towards the small animals who have gathered, the inkling of uncertainty towards the glowing blue mare.

She turns her attention to the new mother one last time and is pleased to see that Totem has neared her with a tentatively extended muzzle and solid eye contact. She smiles warmly in response, her own ears pressed forward as she touches her muzzle gently to Totem's. "Teach her your loyalty and your compassion, Totem, and your debt will be paid." With a quiet nicker, Imbris steps away from the pair and slowly ebbs away into the glowing Frostridge stream.

Imbris


@ Totem
[Image: 2cSoOp8.gif]
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)
Caeleste - Fantasy Equine RPG the Rift
Baraenor, Lion RP Top Equine Roleplay Games
Original coding base by Gotham's Reckoning at Necessary Evil. Subsequent coding by Krys.
Powered By MyBB, © 2002-2018 MyBB Group. Territory images are from Unsplash. Header by onefinalkissx.